Kevin Vance - So, I got my Prince of Persia 2: Warrior Within today. Among other…

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01:12 am

Saturday, December 4th, 2004
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So, I got my Prince of Persia 2: Warrior Within today. Among other things. Look at all the stuff EB sent me:



A game box containing (shock!) the game, a prerelease game box containing the art book, something called Warlords IV, three alienware ads, and two Medal of Honor: Pacific Assault demo discs.

Now, as for the game. Hmmm. The beginning of the game is very frustrating. You can't control the camera, while you are under constant attack by lots of enemies as you try and learn the new combat system. You have to fight the Time Bitch like 5 times, dieing horribly until you finally learn how to fight. Then, right off the boat, you get to do some complex platform jumping without getting to use your sand to rewind time if you screw up. ARRRGH!

I guess this is a barrier to keep out uncommitted players. "You must be able to take this much frustration to play." Once you get your sand back, it's fun again though. Cool acrobatics all over the place, which you can do with wild abandon since it's just a rewind away if you screw up. And AFTER YOU GET THE HANG OF IT, the new combat system really is better. I feel like I'm almost in control of the Prince during combat now. Not like before, when you just madly click buttons and the prince attacks whoever he feels like.

Incremental graphics improvement. It looks mighty fine at 1600x1200, in a completely different way than HL2 does. For some reason, the camera controls start out inverted. The game warns you that you should be using a console type controller, but the mouse and keyboard are working really well for me. I'm probably in the minority though, since I didn't think the controls in the first game were so bad.

I am liking it, oh yes.

Current Mood excited
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Comments
[User Picture]From: czircon
2004-12-04 06:26 am (UTC)
So it's actually, like, good? I enjoyed Sands of Time, and for a while I was looking forward to this game (on gamecube, of course), but the more I heard about it and the new focus on combat and the "edgy" style (complete with Godsmack song or whatever it was), the less appealing it got.
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[User Picture]From: kvance
2004-12-04 06:36 am (UTC)
Keeping in mind that I've only played this for a couple of hours so far..

It is actually good. The stuff that was fun in Sands of Time is *still there*. People are just complaining about what's new. The "edgy" style doesn't bother me at all, but that one enemy with the "phone sex operator" voice mentioned on penny-arcade does. In fact, you could say that every decision they made regarding voice parts was wrong. There is probably too much combat, but maybe that changes when you get further into the game.

I wasn't really a fan of the music in either game, but Sands of Time had a couple of tracks I liked. I'm not expecting to find anything in Warrior Within, though.
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[User Picture]From: kartos
2004-12-04 06:44 am (UTC)

I love Stuart Chatwood, but this "edgy" crap music sucks. Its overbearing :"/

Really? I'm finding too many of the good things of Sands they took out. It had this adoreable charm and all. Its like they took a ton of stuff and changed it in order to make it "darker" only they didn't say, check it before they released it? *shrugs* You have to mute it to play :/


Vance, I buttonmash the combos most of the time. Its hard for me to remember the Soul Calibur-like combo-list, and half the time I either have another sword and am trying to do single shit, or vice versa (secondary weapons break soooo fast! RARG!) You already saw what I said about the freaking camera, so I'll just add that you can get a converter for the controller if you're interested. Ashton has one for his Genesis emulator on his puter to use a PS2 controller.

I hate the fucking begining. If they make it that hard, fine, just don't make the restart take ten fucking minutes! Also, if you have to redo parts, after the first time you watch an animation you tap "A" on the cube (the jumping button!) and it'll fastfarward those parts. Kinda nifty, but I wish I could fast forward all his shitty dialogue from the get go.
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[User Picture]From: kvance
2004-12-04 06:59 am (UTC)

Re: I love Stuart Chatwood, but this "edgy" crap music sucks. Its overbearing :"/

I think the combat system just takes some getting used to. Though the only combo I have memorized is E,attack for the whirlwind thing. And the weird secondary stuff like E+CCCCCC strangle strangle strangle! They really threw them all at you too fast. I like the single/double weapon system. For me, it works since *everybody* drops their weapon, you can always get one.

Oh! One thing that's killing me is that there's no button to sheath your weapons! In Sands, that was the pleasure button. It existed for no reason other than to make you feel good after completing a battle: press button -> battle is over -> time for some acrobatics. I miss it :(

The beginning was terrible. After I finally got off the ship, I quit the game thinking it would autosave for me. Big mistake. Not only did I have to do the whole thing over, but I had to watch the LOOOONG cinematics again, since you can't skip them if you "haven't seen them before."
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[User Picture]From: kartos
2004-12-07 10:03 pm (UTC)

Re: I love Stuart Chatwood, but this "edgy" crap music sucks. Its overbearing :"/

OHhhh man. I've gotten stuck casue of that not being able to sheath your sword BS. >.
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[User Picture]From: kvance
2004-12-04 07:02 am (UTC)

Re: I love Stuart Chatwood, but this "edgy" crap music sucks. Its overbearing :"/

Oh, and also.. how useless is the "human shield" move? You can't move around with your human shield, he is only anchoring you to the ground as your enemies slice you to pieces from behind!
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[User Picture]From: kartos
2004-12-04 07:30 pm (UTC)

Re: I love Stuart Chatwood, but this "edgy" crap music sucks. Its overbearing :"/

When do you even "learn" it? Or do you have to magically know it on your own? IE: check the combos list. Sounds pretty useless :/ I theorize they wasted most of their time "fixing" what wasn't wrong and not making things perfected, like the combo list. I mean hell, I'm sure they wasted a ton of time on finding a "gruffer voice actor" to make him sound "older and assholey".
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[User Picture]From: kvance
2004-12-04 08:16 pm (UTC)

Re: I love Stuart Chatwood, but this "edgy" crap music sucks. Its overbearing :"/

You have to magically know it on your own :)

I've been reading that combo list after every save point, sorta hoping it will sink in through osmosis.

I was sorta hoping the human shield would be more like in Splinter Cell, ie. useful.
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[User Picture]From: kartos
2004-12-04 07:31 pm (UTC)
Vance must have the patience of god.. but it does remind me of Half-life, which is actually really easy on a keyboard if you practice.
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[User Picture]From: kvance
2004-12-04 08:15 pm (UTC)
Practice, not patience. I was playing PC games before mice were even a common controller option. And conversely, I got all the way through Metroid Prime using a gamecube controller, and I was *still* hit and miss with it. To say nothing of trying to make precise maneuvers in Ikaruga with the analog stick!

So yeah, mouse and keyboard is *always* going to be easier for me.
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