Hey, wow. Now I can stop attributing the program isreal
to voodoo beacuse the author put up a page explaining how it works
. I wonder if I can use some of the same principles to write an automatic ZZT world reviewer so that the zzt.org staff will stop bitching about having to review bad games :)
Actually, it would be kind of cool to use those pixel frequency graphs to manually tweak colour distortion in a 3D game engine to appear more like real life. Hrm, something to think about...