Kevin Vance - Daaaayyyy... oooooofff.... zeeeeuuuuuux! It's been nine hours…

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09:54 pm

Saturday, December 29th, 2001
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Daaaayyyy... oooooofff.... zeeeeuuuuuux! It's been nine hours already? Uh oh :P

We have an awesome game, though. Traditional TeamofDooM style, only we're not actually called that this time. Not that it matters, damn the anonymity rule. And I promise that you won't have to fix a raygun in this episode. Probably :)

Current Music Up, Bustle & Out - Apple Strudel
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[User Picture]From: emmzee
2001-12-29 07:50 pm (UTC)
I wish I could get sound in MZX. Is anyone currently working to port MZX to Windows?
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[User Picture]From: kvance
2001-12-29 08:03 pm (UTC)
No windows port, but I'm able to get sound in mzx in win2k using VDMsound. This is only an option in NT, of course.
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[User Picture]From: jzig
2001-12-30 12:33 am (UTC)
Have you tried reading my handy dandy but moslty useless guide to conventional memory in windows?
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[User Picture]From: duinlas
2001-12-30 08:14 am (UTC)
I tried it with the garlic dip, but didn't like it much... does it go better with salsa?
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[User Picture]From: nonexistent
2001-12-30 01:52 pm (UTC)
bleh, I might've entered the DoZ, but MegaZeux doesn't support my sound card. (actually, I don't think any DOS programs support my sound card.) AND MZX GAMES WITHOUT SOUND SUCK HARD
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[User Picture]From: kvance
2001-12-30 02:36 pm (UTC)
Mine either. See above vdmsound link. Actually, I did all the game development in DOSEMU anyway, no sound there.
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[User Picture]From: nonexistent
2002-01-01 04:05 pm (UTC)


whoa, haven't checked email in a while, so this comment is a tiny bit dated..

anywho, I've tried VDMsound. It works for the sound alright, but it locks up MZX at random times.
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