I've been coding like crazy lately. I just got the idea this afternoon to make Guybrush Threepwood Reads Ron Gilbert's Tweets
. I did it (arr matey, before Talk Like a Pirate Day was over!) but it took the rest of the day.
The real challenge was getting the graphics. The background is two screenshots of ScummVM pasted together. Okay, that was easy. I managed to rip the sprites with Costume Ripper
running in DOSBOX. Once I found the sprites, I used the utility's PCX saver, manually renaming the output each time.
I had real trouble with the fonts. Somehow I managed to miss Charlie
and decided to try and capture the font with screenshots of ScummVM. I used SCUMM Revisited
to find offsets of text in the game, which I edited to all the ASCII printable characters. But ScummVM doesn't render the fonts 1:1. They're stretched out to preserve the original aspect ratio. And I captured some of them over a dark background. It was getting annoying.
Luckily, I found Charlie, and ran it (also in DOSBOX). It wouldn't work on Monkey Island 1, but I managed to get it to detect Monkey Island 2. The built-in saver did not work, so I just took a screenshot.
Anyway I really need to relax now so no more programming today. Probably.
Other stuff I'll try to write about later: switching from PulseAudio to JACK, writing a JACK driver for mikmod, Corner Office animation editor.