Kevin Vance - Hey guys, been playing a lot of Prince of Pers-WHAAA? There are…

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11:53 pm

Sunday, December 14th, 2008
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Hey guys, been playing a lot of Prince of Pers-WHAAA?

PoP shot

There are unlockable skins in this game. You get Jade when you beat the game! :)

Edit: I ended up writing a mini-review of the game in the comments.
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[User Picture]From: dariusk
2008-12-15 05:06 am (UTC)
Cool. What do you think of the game itself?
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[User Picture]From: kvance
2008-12-15 05:34 am (UTC)
Pretty good. They really distilled it into what's the most fun: the platforming acrobatics. You can just keep going, no limit on the amount of times you can screw up. There's probably an order of magnitude less combat too, and the it's the least button-mashy of the 3D games. They basically did what every armchair game designer has been saying they should :)

One cost of this seems to have been the puzzles. The last series had some very memorable puzzles (the huge library light beam puzzle, the stone golem control puzzle), but these were all of the "turn 2-6 cranks until you get them in the right state" school. Even more frustrating are several points in the game where you get put on rails and have to dodge obstacles by memorizing which way the camera will go. At least you don't have to do it very much.

The open world aspect of it didn't quite work for me. You don't ever have to understand where you are since you have "magic GPS" and teleportation. And because of the lack of edges between levels, you don't have to stop, and have a chance to take in the beautiful artwork. This is averted somewhat after you beat a level, since there is always a lovely vista at the endpoint.

The PC port could have had better controls. Selecting stuff in the map screen uses a combination of keyboarding and mousing, and they took away right-click to wallrun! Worst of all, there are a lot of "reflex tests" during combat, in the form of an action icon that appears. The icon is color-coded to your 360 controller buttons, but the extra time it takes to translate that to "keyboard or mouse? which button? do I have to move a finger?" makes them quite difficult.

Overall, I think they made some good steps with this. The core gameplay is great, and it has become the focus instead of the combat. The Prince and Elika are no Tidus and Yuna (or indeed The Prince and Farrah), but they get the job done. They definitely didn't botch it like I was secretly afraid of, and there is still room for improvement. SEQUEL PLEASE :)
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[User Picture]From: kartos
2008-12-15 05:48 am (UTC)
I just want Sands of Time prince. D:
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[User Picture]From: kvance
2008-12-15 05:51 am (UTC)
He's an unlockable skin too, but I don't know how yet. One advantage of the PC version: if it's a huge hassle, or requires a preorder code, you can just hack it :P
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[User Picture]From: kartos
2008-12-15 05:58 am (UTC)
I heard that one was only pre-order

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