I'm halfway through Interface
, which was recently republished with Neal Stephenson's (and J. Frederick George's) name on it.
It's not bad. Some of the characters are pretty Stephensonian, but it drags on a lot. Seems like it's better than Big U
but a far cry from Snow Crash
. My opinion could change at any page though.
I've played around with EVE Online
Free 14 day trial. I'm not sure how much this would cost per month, but it would probably be too much. There is an awful lot of downtime in the game. You can totally violate the fabric of spacetime to warp almost instantly between star systems and planets... but must slow to a crawl 15km from anything. The warp system is more or less consistent with Star Trek's warp and impulse engines, except there is no "magic of TV" cut when you drop to impulse. So, I've run a lot of Space Errands and read Interface
while my screen was simulating lots of beautiful stellar phenomena.
Vector engine... not to try and compete with John Carmack
Mine's way different. Probably not useful for a DOOM RPG type of game, but I'm still regrouping to rewrite it so it could be useful at all. This week will probably show whether I've got anything worth making a game out of.
Somewhere in there, I really have to finish up the last 5% of Handhelj 1.3.0 final and just release this horrible monster already.
I've also got Health Insurance!
I went ahead and filed through a leading online insurance website, since I thought filling out HTML forms and stumbitting them electronically would be faster than doing it by hand and by post. I was probably wrong. After filling out the HTML form, they print it out for you, and everything continues by post. It took about a month.
Anyway, my plan is super cheap, but it's pretty much there in case of emergency. No hospital debt for me!
||: ||Depeche Mode - Strangelove|